- using UnityEngine;
- using System.Collections;
- using System.Xml;
- public class NewBehavIoUrScript : MonoBehavIoUr {
- // Use this for initialization
- void Start () {
- // print(Application.dataPath);
- string url = Application.dataPath + "/test.xml";
- XmlDocument xmldoc = new XmlDocument();
- xmldoc.Load(url);
- //读取方式
- XmlNode root = xmldoc.SelectSingleNode("datas");
- if (root != null)
- {
- XmlNodeList nodelist = root.ChildNodes;
- foreach (XmlNode node in nodelist)
- {
- XmlElement xmlelement = (XmlElement)node;
- if (xmlelement.GetAttribute("equipCondition") == "2")
- {
- print("+++++++++++++++++++++++++++++++++++++++++++++++++");
- break;
- }
- }
- }
- }
- // Update is called once per frame
- void Update () {
- }
- //
- }
xml代码
备用: http://www.jb51.cc/article/p-qbfrbumq-bht.html
- <?xml version="1.0" encoding="UTF-8"?>
- <datas>
- <data skillID="1001" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1002" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1003" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1004" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1005" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1006" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- <data skillID="1007" skillType="1" skillName="一击必杀" equipCondition="2" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" />
- </datas>