我正在为SWT实现甘特图组件,这需要重新绘制一下(例如,图表的整个可见部分为200毫秒).
现在,当我滚动时,我只重新绘制剪切矩形所需的内容.当我快速滚动时,这使得应用程序看起来非常糟糕,因为滚动后仍然可见的部分似乎首先被OS移动,并且当我完成绘制剩余部分(滚动期间变得可见的部分)时,立即显示新的滚动步骤开始,将我的图表的一半移到右边,让我重新绘制另一半.这实际上看起来像我的图表在滚动期间在中间闪烁.
这看起来不太好.有办法解决这个问题吗?这个问题可以理解吗?
编辑:这是一个“小”测试程序,准确显示所描述的行为.您只需要在类路径中运行SWT即可运行它.
- package de.ikoffice.gui;
- import org.eclipse.swt.SWT;
- import org.eclipse.swt.custom.ScrolledComposite;
- import org.eclipse.swt.events.PaintEvent;
- import org.eclipse.swt.events.PaintListener;
- import org.eclipse.swt.graphics.Color;
- import org.eclipse.swt.graphics.GC;
- import org.eclipse.swt.graphics.Rectangle;
- import org.eclipse.swt.layout.GridData;
- import org.eclipse.swt.layout.GridLayout;
- import org.eclipse.swt.widgets.Canvas;
- import org.eclipse.swt.widgets.Composite;
- import org.eclipse.swt.widgets.Display;
- import org.eclipse.swt.widgets.Shell;
- public class SlowRepaintProblem {
- public Color[] colors = new Color[501];
- public SlowRepaintProblem() {
- Display display = Display.getDefault();
- for( int i=0; i<=500; i++ ) {
- int r = ( i * 10 ) % 256;
- int g = ( i * 20 ) % 256;
- int b = ( i * 30 ) % 256;
- colors[i] = new Color(display,r,g,b);
- }
- Shell shell = new Shell(display);
- shell.setText("SlowRepaintTest");
- ScrolledComposite comp = new ScrolledComposite(shell,SWT.H_SCROLL | SWT.V_SCROLL | SWT.DOUBLE_BUFFERED | SWT.NO_BACKGROUND);
- SlowRepaintingCanvas canvas = new SlowRepaintingCanvas(comp,SWT.NONE| SWT.NO_BACKGROUND);
- comp.setContent(canvas);
- canvas.setSize(5000,5000);
- // Layouting
- shell.setLayout(new GridLayout());
- comp.setLayoutData(new GridData(GridData.FILL_BOTH));
- shell.setBounds(50,50,800,600);
- // Showing the control
- shell.open();
- while (!shell.isDisposed()) {
- try {
- if (!shell.getDisplay().readAndDispatch()) {
- shell.getDisplay().sleep();
- }
- } catch (Throwable e) {
- String message = e.getMessage();
- if( message == null || !e.getMessage().equals("Widget is diposed") ) {
- e.printStackTrace();
- }
- break;
- }
- }
- }
- public static void main(String[] args) {
- new SlowRepaintProblem(); // Evil constructor call to start main program flow.
- }
- class SlowRepaintingCanvas extends Canvas {
- public SlowRepaintingCanvas(Composite parent,int style) {
- super(parent,style);
- addPaintListener(new PaintListener() {
- @Override
- public void paintControl(PaintEvent e) {
- GC gc = e.gc;
- Rectangle r = gc.getClipping();
- gc.setAlpha(255);
- // gc.setBackground(ColorUtils.WHITE);
- // gc.fillRectangle(r);
- int x = r.x - (r.x % 10);
- int width = (r.width + r.x - x) - (r.width + r.x - x) % 10 + 10;
- int y = r.y - (r.y % 10);
- int height = (r.height + r.y - y) - (r.height + r.y - y) % 10 + 10;
- gc.setAlpha(128);
- for( int i = x; i < x+width; i+= 10 ) {
- gc.setBackground(colors[i/10]);
- gc.fillRectangle(i,r.y,10,r.height);
- }
- for( int j = y; j < y+height; j+= 10 ) {
- gc.setBackground(colors[j/10]);
- gc.fillRectangle(r.x,j,r.width,10);
- }
- }
- });
- }
- }
- }