extension UIColor {
convenience init(bd_hexColor hexValue: String) {
var red: CGFloat = 0.0
var green: CGFloat = 0.0
var blue: CGFloat = 0.0
var alpha: CGFloat = 1.0
var hexColorString = hexValue; if !hexColorString.hasPrefix("#"){ hexColorString = "#"+hexValue; } let index = hexColorString.startIndex.advancedBy(1) let hex = hexColorString.substringFromIndex(index) let scanner = NSScanner(string: hex) var hexValue: CUnsignedLongLong = 0 if scanner.scanHexLongLong(&hexValue) { switch (hex.characters.count) { case 3: red = CGFloat((hexValue & 0xF00) >> 8) / 15.0 green = CGFloat((hexValue & 0x0F0) >> 4) / 15.0 blue = CGFloat(hexValue & 0x00F) / 15.0 case 4: red = CGFloat((hexValue & 0xF000) >> 12) / 15.0 green = CGFloat((hexValue & 0x0F00) >> 8) / 15.0 blue = CGFloat((hexValue & 0x00F0) >> 4) / 15.0 alpha = CGFloat(hexValue & 0x000F) / 15.0 case 6: red = CGFloat((hexValue & 0xFF0000) >> 16) / 255.0 green = CGFloat((hexValue & 0x00FF00) >> 8) / 255.0 blue = CGFloat(hexValue & 0x0000FF) / 255.0 case 8: red = CGFloat((hexValue & 0xFF000000) >> 24) / 255.0 green = CGFloat((hexValue & 0x00FF0000) >> 16) / 255.0 blue = CGFloat((hexValue & 0x0000FF00) >> 8) / 255.0 alpha = CGFloat(hexValue & 0x000000FF) / 255.0 default: BMLog("Invalid RGB string,number of characters after '#' should be either 3,4,6 or 8") } } else { BMLog("Scan hex error") } self.init(red:red,green:green,blue:blue,alpha:alpha) }
}