但是,整体效果是,filechooser小部件在打开目录并显示缩略图之前需要一些时间.在下面的createImageIcon()中,我需要使用图像文件路径两次调用新的ImageIcon(),然后使用调整大小的图像作为构造函数参数.我认为这是减慢小部件的速度.
有没有更有效的替代方案?任何建议/指针都是最受欢迎的.
谢谢,
标记
public static void main(String[] args) { JFileChooser chooser=new JFileChooser(); ThumbNailView thumbView=new ThumbNailView(); chooser.setFileView(thumbView); } class ThumbNailView extends FileView{ public Icon getIcon(File f){ Icon icon=null; if(isImageFile(f.getPath())){ icon=createImageIcon(f.getPath(),null); } return icon; } private ImageIcon createImageIcon(String path,String description) { if (path != null) { ImageIcon icon=new ImageIcon(path); Image img = icon.getImage() ; Image newimg = img.getScaledInstance( 16,16,java.awt.Image.SCALE_SMOOTH ) ; return new ImageIcon(newimg); } else { System.err.println("Couldn't find file: " + path); return null; } } private boolean isImageFile(String filename){ //return true if this is image }
解决方法
更糟糕的是,我发现FileView.getIcon(File)被大量调用 – 在显示文件列表之前,当鼠标悬停在图标上以及选择更改时.如果我们在加载后不缓存图像,我们将无意义地重新加载图像.
显而易见的解决方案是将所有图像加载推送到另一个线程或线程池,一旦我们得到缩小的结果,将其放入临时缓存中,以便可以再次检索它.
我经常使用Image和ImageIcon,我发现可以通过调用setImage(Image)随时更改ImageIcon的图像.这对我们来说意味着,在getIcon(File)中,我们可以立即返回一个空白或默认图标,但保留对它的引用,将其传递给工作线程,该工作线程将在后台加载图像并设置图标的图像后来当它完成时(唯一的问题是我们必须调用repaint()来查看更改).
对于此示例,我使用的是ExecutorService缓存线程池(这是获取所有图像的最快方法,但使用大量I / O)来处理图像加载任务.我也使用WeakHashMap作为缓存,以确保只要我们需要它们就只保留缓存的图标.您可以使用其他类型的Map,但是您必须管理您保留的图标数量,以避免内存不足.
package guitest; import java.awt.Image; import java.awt.image.BufferedImage; import java.io.File; import java.util.Map; import java.util.WeakHashMap; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; import java.util.regex.Pattern; import javax.swing.Icon; import javax.swing.ImageIcon; import javax.swing.JFileChooser; import javax.swing.SwingUtilities; import javax.swing.UIManager; import javax.swing.filechooser.FileView; public class ThumbnailFileChooser extends JFileChooser { /** All preview icons will be this width and height */ private static final int ICON_SIZE = 16; /** This blank icon will be used while previews are loading */ private static final Image LOADING_IMAGE = new BufferedImage(ICON_SIZE,ICON_SIZE,BufferedImage.TYPE_INT_ARGB); /** Edit this to determine what file types will be previewed. */ private final Pattern imageFilePattern = Pattern.compile(".+?\\.(png|jpe?g|gif|tiff?)$",Pattern.CASE_INSENSITIVE); /** Use a weak hash map to cache images until the next garbage collection (saves memory) */ private final Map imageCache = new WeakHashMap(); public static void main(String[] args) throws Exception { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); JFileChooser chooser = new ThumbnailFileChooser(); chooser.showOpenDialog(null); System.exit(1); } public ThumbnailFileChooser() { super(); } // --- Override the other constructors as needed --- { // This initializer block is always executed after any constructor call. setFileView(new ThumbnailView()); } private class ThumbnailView extends FileView { /** This thread pool is where the thumnnail icon loaders run */ private final ExecutorService executor = Executors.newCachedThreadPool(); public Icon getIcon(File file) { if (!imageFilePattern.matcher(file.getName()).matches()) { return null; } // Our cache makes browsing back and forth lightning-fast! :D synchronized (imageCache) { ImageIcon icon = imageCache.get(file); if (icon == null) { // Create a new icon with the default image icon = new ImageIcon(LOADING_IMAGE); // Add to the cache imageCache.put(file,icon); // Submit a new task to load the image and update the icon executor.submit(new ThumbnailIconLoader(icon,file)); } return icon; } } } private class ThumbnailIconLoader implements Runnable { private final ImageIcon icon; private final File file; public ThumbnailIconLoader(ImageIcon i,File f) { icon = i; file = f; } public void run() { System.out.println("Loading image: " + file); // Load and scale the image down,then replace the icon's old image with the new one. ImageIcon newIcon = new ImageIcon(file.getAbsolutePath()); Image img = newIcon.getImage().getScaledInstance(ICON_SIZE,Image.SCALE_SMOOTH); icon.setImage(img); // Repaint the dialog so we see the new icon. SwingUtilities.invokeLater(new Runnable() {public void run() {repaint();}}); } } }
已知的问题:
1)缩放时我们不保持图像的宽高比.这样做可能会导致图标具有奇怪的尺寸,从而破坏列表视图的对齐方式.解决方案可能是创建一个16×16的新BufferedImage,并在其上方渲染缩放图像,居中.如果你愿意,你可以实现!
2)如果文件不是图像或已损坏,则根本不会显示任何图标.看起来程序只在渲染图像时检测到这个错误,而不是在我们加载或缩放它时,所以我们无法提前检测到.但是,如果我们解决问题1,我们可能会检测到它.