在我的应用程序中,我使用一些代码,动态地将带有图像的按钮添加到UIToolbar:
[self.navigationController setToolbarHidden:NO]; UIImage *buttonImage1 = [UIImage imageNamed:@"1.png"]; UIImage *buttonImage2 = [UIImage imageNamed:@"2.png"]; UIImage *buttonImage3 = [UIImage imageNamed:@"3.png"]; UIBarButtonItem *toolButton1 = [[UIBarButtonItem alloc] initWithImage:buttonImage1 style:UIBarButtonItemStylePlain target:self action:@selector(btnSettingsClick:)]; UIBarButtonItem *toolButton2= [[UIBarButtonItem alloc] initWithImage:buttonImage2 style:UIBarButtonItemStylePlain target:self action:@selector(btnSettingsClick:)]; UIBarButtonItem *toolButton3 = [[UIBarButtonItem alloc] initWithImage:buttonImage3 style:UIBarButtonItemStylePlain target:self action:@selector(btnSettingsClick:)]; [self setToolbarItems:[NSArray arrayWithObjects:toolButton1,toolButton2,toolButton3,nil]];
但它运作不佳:
如果我尝试设置另一个按钮样式:
toolButton1.style = UIBarButtonSystemItemFlexibleSpace; toolButton2.style = UIBarButtonSystemItemFlexibleSpace; toolButton3.style = UIBarButtonSystemItemFlexibleSpace;
它看起来也很差:
我怎样才能解决这个问题?
解决方法
添加两个使用系统样式UIBarButtonSystemItemFlexibleSpace的附加栏按钮,并在每个现有按钮之间放置一个:
[self.navigationController setToolbarHidden:NO]; UIImage *buttonImage1 = [UIImage imageNamed:@"1"]; UIImage *buttonImage2 = [UIImage imageNamed:@"2"]; UIImage *buttonImage3 = [UIImage imageNamed:@"3"]; UIBarButtonItem *toolButton1 = [[UIBarButtonItem alloc] initWithImage:buttonImage1 style:UIBarButtonItemStylePlain target:self action:@selector(btnSettingsClick:)]; UIBarButtonItem *toolButton2= [[UIBarButtonItem alloc] initWithImage:buttonImage2 style:UIBarButtonItemStylePlain target:self action:@selector(btnSettingsClick:)]; UIBarButtonItem *toolButton3 = [[UIBarButtonItem alloc] initWithImage:buttonImage3 style:UIBarButtonItemStylePlain target:self action:@selector(btnSettingsClick:)]; [self setToolbarItems:[NSArray arrayWithObjects: toolButton1,[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil],nil]];
概念化是很奇怪的,但灵活空间实际上是一个独特的对象,而不是应用于其他对象的样式.