如何从免费的拉斐尔图标改变图标的宽度和高度?
我试图使用attr,试图使用%,就像这篇var paper = Raphael(“canvas”,100%,100%);
我需要这样做:如果我改变父块的大小,我的图标的大小也会改变.
upd:我尝试使用“scale”和“transform”,但是图标从中心调整大小并且不能正确地适合父级
最佳答案
根据Raphael.js文档
原文链接:/css/427531.htmlvar el = paper.rect(10,20,300,200);
// translate 100,100,rotate 45°,translate -100,0
el.transform("t100,100r45t-100,0");
// if you want you can append or prepend transformations
el.transform("...t50,50");
el.transform("s2...");
// or even wrap
el.transform("t50,50...t-50-50");
// to reset transformation call method with empty string
el.transform("");
// to get current value call it without parameters
console.log(el.transform());
Check this Fiddle:
演示所有变换
var icon = paper.rect(100,200,100);
var anim = Raphael.animation({
"10%":{transform:'t100,0'},//transform on x-axis
"20%":{transform:'...t0,100'},//transform on y-axis
"30%":{transform:'...t-100,//transform on x-axis(negative)
"40%":{transform:'...t0,-100'},//transform on y-axis(negative)
"50%":{transform:'...t200,200'},//transform diagonally
"60%":{transform:'...t-100,//transform diagonally(negative)
"70%":{transform:'...s1,1.5'},//scale y-axis
"80%":{transform:'...s1.5,1'},//scale x-axis
"90%":{transform:'...s2'},//scale in both direction
"100%":{transform:'...r45'},//rotate
},5000);
icon.animate(anim.delay(1000));
所以在你的情况下,你必须这样做:
var somename = paper.path(“path coordinates”).transform(‘s2,3’);
其中2是宽度和宽度3是高度.