1、CCLayer(层):继承自CCNode、CCTouchDelegate、CCAccelerometerDelegate和CCKeypadDelegate类。
class CC_DLL CCLayer : public CCNode,public CCTouchDelegate,public CCAccelerometerDelegate,public CCKeypadDelegate { public: CCLayer(); virtual ~CCLayer(); virtual bool init(); //初始化函数 static CCLayer *create(void); //创建一个层 virtual void onEnter(); //进入和退出 virtual void onExit(); virtual void onEnterTransitionDidFinish(); virtual bool ccTouchBegan(CCTouch *pTouch,CCEvent *pEvent); //触摸事件处理 virtual void ccTouchMoved(CCTouch *pTouch,CCEvent *pEvent); virtual void ccTouchEnded(CCTouch *pTouch,CCEvent *pEvent); virtual void ccTouchCancelled(CCTouch *pTouch,CCEvent *pEvent); virtual void ccTouchesBegan(CCSet *pTouches,CCEvent *pEvent); //复数触摸事件处理 virtual void ccTouchesMoved(CCSet *pTouches,CCEvent *pEvent); virtual void ccTouchesEnded(CCSet *pTouches,CCEvent *pEvent); virtual void ccTouchesCancelled(CCSet *pTouches,CCEvent *pEvent); virtual void didAccelerate(CCAcceleration* pAccelerationValue); //加速度注册处理 void registerScriptAccelerateHandler(int nHandler); void unregisterScriptAccelerateHandler(void); virtual void registerWithTouchDispatcher(void); //触摸派遣注册相关 virtual void unregisterScriptTouchHandler(void); virtual bool isTouchEnabled(); virtual void setTouchEnabled(bool value); virtual void setTouchMode(ccTouchesMode mode); //触摸模式 virtual int getTouchMode(); virtual void setTouchPriority(int priority); //触摸事件优先级,默认为0 virtual int getTouchPriority(); virtual bool isAccelerometerEnabled(); //加速度相关处理 virtual void setAccelerometerEnabled(bool value); virtual void setAccelerometerInterval(double interval); virtual bool isKeypadEnabled(); //键盘相关 virtual void setKeypadEnabled(bool value); void registerScriptKeypadHandler(int nHandler); //脚本键盘处理相关 void unregisterScriptKeypadHandler(void); virtual void keyBackClicked(void); //返回键和菜单键处理 virtual void keyMenuClicked(void); inline CCTouchScriptHandlerEntry* getScriptTouchHandlerEntry() { return m_pScriptTouchHandlerEntry; }; //相关脚本句柄获取 inline CCScriptHandlerEntry* getScriptKeypadHandlerEntry() { return m_pScriptKeypadHandlerEntry; }; inline CCScriptHandlerEntry* getScriptAccelerateHandlerEntry() { return m_pScriptAccelerateHandlerEntry; }; protected: bool m_bTouchEnabled; bool m_bAccelerometerEnabled; bool m_bKeypadEnabled; private: CCTouchScriptHandlerEntry* m_pScriptTouchHandlerEntry; CCScriptHandlerEntry* m_pScriptKeypadHandlerEntry; CCScriptHandlerEntry* m_pScriptAccelerateHandlerEntry; int m_nTouchPriority; ccTouchesMode m_eTouchMode; int excuteScriptTouchHandler(int nEventType,CCTouch *pTouch); //执行脚本句柄 int excuteScriptTouchHandler(int nEventType,CCSet *pTouches); };2、CCApplicationProtocol:应用协议,根据不同平台选择,Windows、Linux等
class CC_DLL CCApplicationProtocol { public: virtual ~CCApplicationProtocol() {} virtual bool applicationDidFinishLaunching() = 0; virtual void applicationDidEnterBackground() = 0; virtual void applicationWillEnterForeground() = 0; virtual void setAnimationInterval(double interval) = 0; virtual ccLanguageType getCurrentLanguage() = 0; virtual TargetPlatform getTargetPlatform() = 0; };3、CCApplication:应用程序类,继承自CCApplicationProtocol
class CC_DLL CCApplication : public CCApplicationProtocol { public: CCApplication(); virtual ~CCApplication(); virtual int run(); //运行消息循环 static CCApplication* sharedApplication(); //获取一个实例指针 virtual void setAnimationInterval(double interval); virtual ccLanguageType getCurrentLanguage(); virtual TargetPlatform getTargetPlatform(); CC_DEPRECATED_ATTRIBUTE void setResourceRootPath(const std::string& rootResDir); //设置资源路径 CC_DEPRECATED_ATTRIBUTE const std::string& getResourceRootPath(void); void setStartupScriptFilename(const std::string& startupScriptFile); //启动脚本相关 const std::string& getStartupScriptFilename(void) { return m_startupScriptFilename; } protected: HINSTANCE m_hInstance; HACCEL m_hAccelTable; LARGE_INTEGER m_nAnimationInterval; std::string m_resourceRootPath; std::string m_startupScriptFilename; static CCApplication * sm_pSharedApplication; };4、#define CC_DEPRECATED_ATTRIBUTE __declspec(deprecated) 原文链接:/cocos2dx/343827.html