要做个显示游戏玩法的功能,但是因为规则多,一个sprite显示不完。有几种解决办法,CCScrollView、listView,tableView。后面那两个还没研究,先试了下CCScrollView。
CCScrollView可以用来做游戏关卡选择。
- #ifndef__Test_H_
- #define__Test_H_
- #include"cocos2d.h"
- #include"../extensions/cocos-ext.h"
- USING_NS_CC;
- USING_NS_CC_EXT;
- classTest:publicCCLayer,publicCCScrollViewDelegate
- {
- public:
- virtualboolinit();
- staticCCScene*scene();
- CREATE_FUNC(Test);
- virtualvoidscrollViewDidScroll(CCScrollView*view);
- virtualvoidscrollViewDidZoom(CCScrollView*view);
- };
- #endif//!__Test_H_
- #include"Test.h"
- CCScene*Test::scene()
- {
- CCScene*scene=CCScene::create();
- Test*layer=Test::create();
- scene->addChild(layer);
- returnscene;
- }
- boolTest::init()
- {
- if(!CCLayer::init())
- returnfalse;
- CCSizesize=CCDirector::sharedDirector()->getWinSize();
- CCLog("winSize=%d",size);
- CCScrollView*scroview=CCScrollView::create();
- CCSprite*sp=CCSprite::create("HelloWorld.png");//添加两个精灵
- sp->setPosition(ccp(size.width*0.5,size.height*0.5));
- CCSprite*sp1=CCSprite::create("HelloWorld.png");
- sp1->setPosition(ccp(size.width*0.5,size.height*1.5));
- containLayer->addChild(sp);
- containLayer->addChild(sp1);
- containLayer->setContentSize(CCSizeMake(size.width,size.height));
- containLayer->setAnchorPoint(CCPointZero);
- containLayer->setPosition(CCPointZero);
- scroview->setPosition(CCPointZero);
- scroview->setContentOffset(CCPointZero);
- containLayer->setContentSize(CCSizeMake(480,320*2));//设置滚动区域的大小
- scroview->setViewSize(CCSizeMake(480,320)); //设置显示区域的大小
- scroview->setContainer(containLayer);//设置需要滚动的内容
- scroview->setTouchEnabled(true);//设置为false的话,可以自己实现触摸事件
- scroview->setDelegate(this);
- scroview->setBounceable(false);//是否有弹跳效果,默认为true
- scroview->setDirection(kCCScrollViewDirectionVertical);//设置滚动的方向,有三种可以选择,水平,垂直呀什么的
- this->addChild(scroview);
- setTouchEnabled(false);
- setTouchMode(kCCTouchesOneByOne);
- returntrue;
- }
- voidTest::scrollViewDidScroll(CCScrollView*view)
- {
- CCLog("fssdf");
- }
- voidTest::scrollViewDidZoom(CCScrollView*view)
- {
- CCLog("fsfsfsdfsdf");
- }