// xml_test1.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <windows.h> #include <vector> #include <string> #include "pugixml.hpp" #pragma comment(lib,"pugixmld.lib") int _tmain(int argc,_TCHAR* argv[]) { pugi::xml_document doc; // 加载xml文件 pugi::xml_parse_result ret = doc.load_file(_T("test.xml")); pugi::xml_node Messages = doc.child("MyApp").child("Messages"); std::vector<std::pair<std::string,std::string> > vecNode; // 读取原有的Welcome 节点和Farewell节点,并保存其值 for (pugi::xml_node Plugin = Messages.first_child(); Plugin; Plugin = Plugin.next_sibling()) { typedef std::pair<std::string,std::string> string_Pair; std::string strNodeName = Plugin.name(); std::string strValue = Messages.child_value(strNodeName.c_str()); vecNode.push_back(string_Pair(strNodeName,strValue)); } pugi::xml_node window = doc.child("MyApp").child("Windows"); for (int i =0;i<vecNode.size();i++) { // 添加Welcome 节点和Farewell节点 pugi::xml_node new_node = window.append_child(vecNode[i].first.c_str()); new_node.append_child(pugi::node_pcdata).set_value(vecNode[i].second.c_str()); // 添加param 节点 pugi::xml_node param = window.insert_child_before("param",new_node); param.append_attribute("name") = "version"; param.append_attribute("value") = 1.1; param.insert_attribute_after("type",param.attribute("name")) = "float"; } doc.save_file(_T("test.xml")); getchar(); return 0; }
xml 文件:
<?xml version="1.0"?> <MyApp> <Messages> <Welcome>Welcome to MyApp</Welcome> <Farewell>Thank you for using MyApp</Farewell> </Messages> <Windows> <Window name="MainFrame" x="5" y="15" w="400" h="250" /> <param name="version" type="float" value="1.1" /> <Welcome>Welcome to MyApp</Welcome> <param name="version" type="float" value="1.1" /> <Farewell>Thank you for using MyApp</Farewell> </Windows> </MyApp>原文链接:https://www.f2er.com/xml/299317.html