swift的类与对象讲解

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  • 最简答的类和对象
@H_301_8@

@H_301_8@import UIKit

@H_301_8@

@H_301_8@class Shape{

@H_301_8@ var numberOfSides=0;

@H_301_8@ func ReturnDescription() ->String{

@H_301_8@ return "it has \(numberOfSides) sides";

@H_301_8@ }

@H_301_8@}

@H_301_8@class ViewController: UIViewController {

@H_301_8@

@H_301_8@ override func viewDidLoad() {

@H_301_8@ super.viewDidLoad()

@H_301_8@ // Do any additional setup after loading the view,typically from a nib.

@H_301_8@ var MyShape=Shape();

@H_301_8@ MyShape.numberOfSides=3;

@H_301_8@ var StringFromClass=MyShape.ReturnDescription();

@H_301_8@ println("\(StringFromClass)");

@H_301_8@

@H_301_8@ }

@H_301_8@

@H_301_8@ override func didReceiveMemoryWarning() {

@H_301_8@ super.didReceiveMemoryWarning()

@H_301_8@ // Dispose of any resources that can be recreated.

@H_301_8@ }

@H_301_8@

@H_301_8@

@H_301_8@}

@H_301_8@

@H_301_8@但是一般都需要有构造器,需要加init方法

@H_301_8@

@H_301_8@import UIKit

@H_301_8@

@H_301_8@class ShapeWithInit{

@H_301_8@ var numberOfSide:Int;//类的属性

@H_301_8@ init(numberOfSideGet:Int){//必须得与上面的变量名字不同

@H_301_8@ numberOfSide=numberOfSideGet;

@H_301_8@ }

@H_301_8@ func GetSimpleDesciption(name:String)->String{

@H_301_8@ return "hello,\(name),it has \(numberOfSide) sides"

@H_301_8@ }

@H_301_8@}

@H_301_8@class ViewController: UIViewController {

@H_301_8@

@H_301_8@ override func viewDidLoad() {

@H_301_8@ super.viewDidLoad()

@H_301_8@ // Do any additional setup after loading the view,typically from a nib.

@H_301_8@ var myShape=ShapeWithInit(numberOfSideGet: 3);//必须的加参数,而且前面必须加构造函数的参数名称,不是属性名称

@H_301_8@ var stringGet=myShape.GetSimpleDesciption("wtt");

@H_301_8@ println(stringGet);

@H_301_8@ }

@H_301_8@

@H_301_8@ override func didReceiveMemoryWarning() {

@H_301_8@ super.didReceiveMemoryWarning()

@H_301_8@ // Dispose of any resources that can be recreated.

@H_301_8@ }

@H_301_8@

@H_301_8@

@H_301_8@}

@H_301_8@

@H_301_8@下面在讲下类的继承。下面的代码包括方法的重写,每一步都有特定的意义在,需要仔细看。

@H_301_8@

@H_301_8@import UIKit

@H_301_8@

@H_301_8@class ShapeWithInit{

@H_301_8@ var numberOfSide:Int;//类的属性

@H_301_8@ var shapeAdditional:String;//类的属性

@H_301_8@ init(numberOfSideFromObject:Int){//必须得与上面的变量名字不同,构造对象的时候需要传参进来。但是不一定所有的属性都需要传进来。

@H_301_8@ numberOfSide=22;//所有的属性必须在这里被初始化,但是不一定用传进来的参数。额,当然不建议这样做

@H_301_8@ shapeAdditional="this is class ShapeWhithInit";

@H_301_8@ }

@H_301_8@ func GetSimpleDesciption(name:String)->String{

@H_301_8@ return "hello,\(shapeAdditional),it has \(numberOfSide) sides"

@H_301_8@ }

@H_301_8@}

@H_301_8@class Squre:ShapeWithInit{

@H_301_8@ var lengthOfClass:Double;

@H_301_8@ init(lengthFromSqureObject:Double,number:Int){//子类的构造方法中,参数多了长度

@H_301_8@ self.lengthOfClass=lengthFromSqureObject;

@H_301_8@ super.init(numberOfSideFromObject: number);//父类的构造方法

@H_301_8@ numberOfSide=4;

@H_301_8@ }

@H_301_8@ override func GetSimpleDesciption(name: String) -> String {//如果需要重写父l类的方法需要在前面加上override关键字

@H_301_8@ return "hello,it is from fulei,additional,\(shapeAdditional).it is from zilei,lengthofclass,\(lengthOfClass),numberofside,\(numberOfSide)";

@H_301_8@ }

@H_301_8@}

@H_301_8@class ViewController: UIViewController {

@H_301_8@

@H_301_8@ override func viewDidLoad() {

@H_301_8@ super.viewDidLoad()

@H_301_8@ // Do any additional setup after loading the view,typically from a nib.

@H_301_8@

@H_301_8@ var mySqure=Squre(lengthFromSqureObject:12.5,number:4);

@H_301_8@ var stringGet=mySqure.GetSimpleDesciption("wtt");

@H_301_8@ println(stringGet);

@H_301_8@ }

@H_301_8@

@H_301_8@ override func didReceiveMemoryWarning() {

@H_301_8@ super.didReceiveMemoryWarning()

@H_301_8@ // Dispose of any resources that can be recreated.

@H_301_8@ }

@H_301_8@

@H_301_8@

@H_301_8@}

原文链接:https://www.f2er.com/swift/325828.html

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