//
// main.swift
// mycmd
// Created by zhaoxuhui on 15/10/27.
// Copyright © 2015年 zhaoxuhui. All rights reserved.
//
import Foundation
var str = "Hello,playground"
//swift初见
let shoppinglist = ["aaa","bbb"];
var shopdic = [1:"aaa",3:"ccc",2:"bbb"];
shopdic[1] = "aA";
for s in shopdic {
print(s);
}
var optionalstring:String? = "hello";
print(optionalstring == nil);
if let name = optionalstring{
print("optionalstring != nil")
}else{
print("optionalstring == nil")
}
let vetetable = "red paper"
var comment:String;
switch vetetable{
case "celery":
comment = "celery a";
case let x where x.hasPrefix("re"):
comment = "prefix re:\(x)";
case "red paper"://这行不会走了
comment = "red paper";
default:
comment = "no comment";
}
print(comment);
let nameNumbers = [
"zhao":[1,2,3,4],
"xu":[2,4,6,8],
"hui":[3,9],
"zxh":[1,0,1,0]];
for (name,nums) in nameNumbers{
for num in nums{
//print(num);
}
print(name,nums);
}
print(nameNumbers.dynamicType);
var n = 2 ;
while n<10{
n*=2;
}
print("n=\(n)");
var m = 20;
repeat{
m*=2;
}while m < 10;
print("m=\(m)")
m = 1;
for i in 0..<4{
print(i);
}
func sumof(numbers:Int...)->Int{
var sum = 0;
for num in numbers{
sum+=num;
}
print("numbers type is \(numbers.dynamicType)");
return sum;
}
var sum = sumof(1,5);
print("sum=\(sum)");
func return15()->Int{
var y = 10;
func add(){
y+=5;
}
add()
return y;
}
var v = return15();
print("v=\(v)");
func makeIncrementer()->(Int->Int){
func addone(number:Int)->Int{
return 1+number;
}
return addone;
}
var incrementer = makeIncrementer();
print(incrementer(5))
//闭包
var numbers = [20,19,7,12];
print("numbers:\(numbers)")
let mappednumbers = numbers.map { (number:Int) -> Int in
let result = 3*number;
return result;
}
print("mapped:\(mappednumbers)");
let unevenNum = numbers.map { (uneven:Int) -> Int in //返回所有奇数
if uneven % 2 == 1{
return uneven;
}
return 0;
}
print("unevenNum\(unevenNum)");
let num3 = numbers.map({num in 3 * num}); //更简洁的闭包
print("num3=\(num3)");
let sortedNumbers = numbers.sort { $0 < $1 } //通过位置而不是参数名字来引用参数
print("sortedNumbers:\(sortedNumbers)")
class NamedShape {
var numberofside:Int = 0;
var name:String;
init(name:String){
self.name = name;
print("\(self) init");
}
deinit{
print("\(self) deinit");
}
func hello(){print("NamedShape")}
}
var namedshape = NamedShape(name: "zxh")
class Square:NamedShape{
override func hello(){ //重写父类函数
print("Square");
}
override init(name:String){
super.init(name:name);
}
var width:Double = 1.0;
var area:Double{ //getter setter
get{
return width*width;
}
set{
width = sqrt(newValue);
}
}
}
var squ = Square(name:"aaa");
squ.hello();
squ.area = 9;
var v2=1;
//?问号的处理:
//处理变量的可选值时,你可以在操作(比如方法、属性和子脚本)之前加?。如果?之前的值是nil,?后面的东西都会被忽略,并且整个表达式返回nil。否则,?之后的东西都会被运行。在这两种情况下,整个表达式的值也是一个可选值。
//let optionalValue:Square?=123;
//enum枚举
enum Rank:Int{
case Ace = 1
case Two,Three,For,Five
case Jack,Queen,King
func simpleDescription()->String{
switch self{
case .Ace:
return "ace"
case .Jack:
return "jack"
case .Three:
return "three"
default:
return String(self.rawValue)
}
}
}
var vrank = Rank.Three
print(vrank);
print(vrank.rawValue);
print(vrank.simpleDescription())
let convertedRank = Rank(rawValue: 7); //使用init?(rawValue:)构造
print(convertedRank)
//结构体是传值,类是传引用
struct Card{
var rank:Rank
var suit:Int
}
//protocol
protocol ExampleProtocol{
var simpleDescription:String{get}
mutating func adjust() //虚函数
}
class SimpleClass: ExampleProtocol {
var simpleDescription:String = "a very simple class"
var anotherProperty:Int = 1995
func adjust() { //类的重写虚函数不需要加mustating,因为类中的方法经常会修改类
simpleDescription += " now 100% adjusted"
}
}
var a = SimpleClass()
print(a.simpleDescription)
a.adjust()
let aDescription = a.simpleDescription;
print(aDescription);
struct SimpleStructure:ExampleProtocol {
var simpleDescription:String = "a simple structure"
mutating func adjust() { //结构体的重写虚函数需要加mustating
simpleDescription += " (adjusted)"
}
}
var b = SimpleStructure()
b.adjust()
let bDescription = b.simpleDescription
print(bDescription);
extension Int:ExampleProtocol{ //extension来为现有的类添加功能,比如方法和参数
var simpleDescription:String{
return "The number is \(self)"
}
mutating func adjust(){
self += 42
}
}
print(7.simpleDescription)
//泛型
func repeatItem<Item>(item:Item,times:Int)->[Item]{
var result = [Item]()
for _ in 0 ..< times {
result.append(item)
}
return result
}
var items = repeatItem("kick",times: 4);
print(items);
//swift 教程
let cat = "I am a cat";print(cat) //这样必须加分号;
var n8:Int8; //有符号int8位
var un8:UInt8 //无符号int8位
var n16:Int16
var n32:Int32
var n64:Int64
//swift提供了8,16,32,64位的整形
print(Int64.max); //Int64的最大值
//Int的长度与平台相应,64位平台为64,32位平台为32
/*十进制,无前缀
二进制,0b
八进制,0o
十六进制,0x
十进制浮点数,1.25e2
十六进制浮点数,0xFp2,代表15*2^2等于60
*/
//类型转换
let three = 3
let pi = Double(three)
//类型别名
typealias AudioSample = UInt16
let http404error = (404,"not found")
print(http404error.dynamicType) //(Int,String)
let(statusCode,statusMessage) = http404error //分解
let(statusCode1,_) = http404error //如果你只需要一个元素,分解的时候忽略的部分使用_标记
print("the status code is \(http404error.0)") //访问元组中的一个元素
let http200status = (statusCode:200,description:"OK") //给元组命名
print("the status code is \(http200status.statusCode)")
//可选类型
let possibleNumber = "123"
let convertedNumber = Int(possibleNumber)
print(convertedNumber.dynamicType,"\r\n",convertedNumber)
//如果声明一个可选常量或者变量没有赋值,那么自动为nil
//可选值的强制解析,前面有一个叹号!表示要强制解析,我知道这个可选有值
let notpossibleNumber = "aaa"
if let actualNumber = Int(notpossibleNumber) { //可选绑定
print("is num")
print("is not num")
//print(actualNumber) //不可打印,swift的自由语法限制
}
let possibleint:Int? = 123;
print(possibleint.dynamicType)
let realint = possibleint!; //可选变为不可选
print(realint.dynamicType)
let assumedint:Int! = nil;
print(assumedint.dynamicType) //ImplicitlyUnwrappedOptional<Int>//隐式可算类型//当第一次赋值之后以后总会有值//有的书也成为绝对有有值,强制解析此值
//print(assumedint)//打印这个会崩溃
//异常处理//讲的不完整
func canThrowAnError() throws{
}
do{//一个do的声明创建了一个新的包含作用域,使得错误能被传播到一个或更多catch从句
try canThrowAnError()
//没有错误消息
}catch{
//有一个错误消息
}
//断言
let age = -3
//assert(age>=0,"a person's age cannot be less than zero") //这个将打印在下方调试All Output,debug中断运行
//在软件发布之前使用断言可以快速发现问题
//基本运算符
//对浮点数进行取余运算%
let (x,y) = (1,2)
print(x,y)
//swift 赋值操作不返回任何值
var ifa=1,ifb=2
//if ifa = ifb {}//编不过
//溢出
//swift不支持溢出运算
x &+ y//使用&+来实现溢出运算
//%取余对负数和浮点数有效-9%4即-9 = 4*(-2)+ -1余数是-1
//b的符号会被忽略a%b和a&-b结果是一样的
//使用===和!==来判断两个对象是否为引用同一对象实例
//空合运算符
//a ?? b//对a进行空判断,如果a包含一个值那么解封,否则返回b
//a必须是Optional类型
//相当于a != nil ? a! : b
//区间运算符
//a...b//[a,b]
//a..<b//[a,b)
//p77字符串
原文链接:https://www.f2er.com/swift/325489.html