我有一个必须符合NSCoding并且包含一组UInt64值的对象.如何使用NSCoder对其进行编码/解码?额外问题:如何最紧凑地编码? (它必须进入保存的Game Center状态数据,其大小有限.)
理想情况下,我只想写一个Int,它是数组的大小n,然后写入n次64位的UInt64,并以类似方式读取它.我可以这样做吗?
coder.encodeObject(values,forKey:“v”)不起作用.
class MyObject: NSCoding { private var values: [UInt64] // … // MARK: - NSCoding required init(coder decoder: NSCoder) { // ??? } func encodeWithCoder(coder: NSCoder) { // ??? } }
这是一个将UInt64数组编码为的可能解决方案
一个字节数组.它的灵感来自 How to serialize C array with NSCoding?的答案.
原文链接:https://www.f2er.com/swift/319875.html一个字节数组.它的灵感来自 How to serialize C array with NSCoding?的答案.
class MyObject: NSObject,NSCoding { var values: [UInt64] = [] init(values : [UInt64]) { self.values = values } // MARK: - NSCoding required init(coder decoder: NSCoder) { super.init() var count = 0 // decodeBytesForKey() returns an UnsafePointer<UInt8>,pointing to immutable data. let ptr = decoder.decodeBytesForKey("values",returnedLength: &count) // If we convert it to a buffer pointer of the appropriate type and count ... let buf = UnsafeBufferPointer<UInt64>(start: UnsafePointer(ptr),count: count/sizeof(UInt64)) // ... then the Array creation becomes easy. values = Array(buf) } func encodeWithCoder(coder: NSCoder) { // This encodes both the number of bytes and the data itself. coder.encodeBytes(UnsafePointer(values),length: values.count * sizeof(UInt64),forKey: "values") } }
测试:
let obj = MyObject(values: [1,2,3,UInt64.max]) let data = NSKeyedArchiver.archivedDataWithRootObject(obj) let dec = NSKeyedUnarchiver.unarchiveObjectWithData(data) as! MyObject print(dec.values) // [1,18446744073709551615]
更新Swift 3(Xcode 8):
class MyObject: NSObject,NSCoding { var values: [UInt64] = [] init(values : [UInt64]) { self.values = values } // MARK: - NSCoding required init(coder decoder: NSCoder) { super.init() var count = 0 // decodeBytesForKey() returns an UnsafePointer<UInt8>?,pointing to immutable data. if let ptr = decoder.decodeBytes(forKey: "values",returnedLength: &count) { // If we convert it to a buffer pointer of the appropriate type and count ... let numValues = count / MemoryLayout<UInt64>.stride ptr.withMemoryRebound(to: UInt64.self,capacity: numValues) { let buf = UnsafeBufferPointer<UInt64>(start: UnsafePointer($0),count: numValues) // ... then the Array creation becomes easy. values = Array(buf) } } } public func encode(with coder: NSCoder) { // This encodes both the number of bytes and the data itself. let numBytes = values.count * MemoryLayout<UInt64>.stride values.withUnsafeBufferPointer { $0.baseAddress!.withMemoryRebound(to: UInt8.self,capacity: numBytes) { coder.encodeBytes($0,length: numBytes,forKey: "values") } } } } let obj = MyObject(values: [1,UInt64.max]) let data = NSKeyedArchiver.archivedData(withRootObject: obj) let dec = NSKeyedUnarchiver.unarchiveObject(with: data) as! MyObject print(dec.values) // [1,18446744073709551615]