我理解如何访问列表列表中的元素通常是有效的.我知道如果你有一个列表L = [[‘a’,’b’],[‘c’,d’],[‘e’,’f’]],你可以用L [来访问’a’ 0] [0].不过,我不确定为什么同样的事情不适用于以下战舰游戏代码:
from random import randint
from random import choice
# make a 5x5 board
board = []
row = ['O']*5
for x in range(5):
board.append(row)
def print_board():
for item in board:
print ' '.join(item)
#check if input falls within 5x5 grid
def check_valid(guess_row,guess_column):
return guess_row in range(5) and guess_column in range(5)
#return True- is valid choice,return False- not valid choice
#check that the input hasn't been guessed prevIoUsly
def check_repeat(guess_row,guess_column):
return board[guess_row][guess_column] != 'O'
#return True- repeat,reurn False- new
#check if input is a correct answer
def check_correct(guess_row,guess_column):
return (guess_row,guess_column) == (row1,col1) or (guess_row,guess_column) == (row2,col2)
#return True- is correct,return False- is not correct
#place a 2-position ship
while True:
#pick random place to start
row1 = randint(0,4)
col1 = randint(0,4)
#choose adjacent second position
move_direction = choice(['north','south','east','west'])
if move_direction == 'north':
row2 = row1 - 1
col2 = col1
elif move_direction == 'south':
row2 = row1 + 1
col2 = col1
elif move_direction == 'east':
row2 = row1
col2 = col1 + 1
else: # must be west
row2 = row1
col2 = col1 - 1
#check that the second position is valid,else pick new values
if row2 in range(5) and col2 in range(5):
break
positions_left = 2 #how many points player needs to hit
#you now have a ship at coordinates (row1,col1),(row2,col2)
turns = 5
#the gameflow itself:
print 'let\'s play battleship!'
while turns > 0:
print 'You have %i turns remaining.' % turns
print_board()
guess_row = int(raw_input('Guess a row: ')) - 1 #-1 to account for python 0-indexing
guess_column = int(raw_input('Guess a column: ')) - 1
if check_valid(guess_row,guess_column) == False:
print 'Sorry,those aren\'t valid coordinates'
else: #continue game if valid
turns -= 1
if check_repeat(guess_row,guess_column): #old guess
print 'You seem to have guessed that already.'
turns += 1 #don't count this turn
elif check_correct(guess_row,guess_column):
print 'Hit!'
board[guess_row][guess_column] = '!'
positions_left -= 1
if positions_left == 0:
'You sunk the battleship!'
turns = 0 #stops game
else:
print 'You can sink this ship in %i more hits!' % positions_left
else:
board[guess_row][guess_column] = 'X'
print 'Sorry,you missed!'
问题发生在评估玩家猜测之后,我尝试将’O’重新分配给’!’ (表示命中)或’X'(表示未命中).这应该发生在:
elif check_correct(guess_row,guess_column):
print 'Hit!'
board[guess_row][guess_column] = '!'
在:
else:
board[guess_row][guess_column] = 'X'
print 'Sorry,you missed!'
相反,会发生什么是整个列最终被重新分配给该值.因此,当玩家猜测第1行第1列时,该猜测被解释为guess_row = 0,guess_column = 0.
我希望董事会的新价值变成:
[['X','O','O'],['O','O']]
相反,它变成:
[['X',['X','O']]
这真是奇怪,因为当我拿出代码的小片段并尝试做这件事时,它工作正常,但是当我尝试将其作为整个代码的一部分时,我看不到我所缺少的东西.
最佳答案
原文链接:https://www.f2er.com/python/438373.html