我试图在API 16及更高版本的设备上使用
Android Renderscript支持库,按照步骤
described here.到目前为止,事情并不顺利.
我的Renderscript代码如下所示.
#pragma version(1) #pragma rs java_package_name(com.xxx.renderscript.test) #include "rs_time.rsh" rs_script flipScript; rs_allocation gIn; rs_allocation gOut; int width; int height; int direction = 0; void root(uchar4 *v_out,const void *usrData,uint32_t x,uint32_t y) { if(direction == 0) { // flip horizontally const uchar4 *element = rsGetElementAt(gIn,width - x,y); float4 color = rsUnpackColor8888(*element); float4 output = {color.r,color.g,color.b}; *v_out = rsPackColorTo8888(output); } else if(direction == 1) { // flip vertically const uchar4 *element = rsGetElementAt(gIn,x,height - y); float4 color = rsUnpackColor8888(*element); float4 output = {color.r,color.b}; *v_out = rsPackColorTo8888(output); } else if(direction == 2) { // rotate left const uchar4 *element = rsGetElementAt(gIn,width - y,x); float4 color = rsUnpackColor8888(*element); float4 output = {color.r,color.b}; *v_out = rsPackColorTo8888(output); } else if(direction == 3) { // rotate right const uchar4 *element = rsGetElementAt(gIn,y,height - x); float4 color = rsUnpackColor8888(*element); float4 output = {color.r,color.b}; *v_out = rsPackColorTo8888(output); } } void flip(int testIdx) { int64_t t0,t1; int64_t t; t0 = rsUptimeNanos(); rsForEach(flipScript,gIn,gOut); t1 = rsUptimeNanos(); t = t1 - t0; rsDebug(" flip: timer on RS side: ",t); }
首先我将我的Android SDK工具升级到22.3,将我的SDK平台工具升级到19.如果我单击ADT / Help / About ADT / Installation Details,我看到所有组件都已升级到22.3.0,除了Developer Tools,仍然是21.0.1:
Android DDMS 22.3.0.v201310242005-887826 com.android.ide.eclipse.ddms.feature.group The Android Open Source Project Android Developer Tools 21.0.1.201212060302 com.android.ide.eclipse.adt.package.product null Android Development Tools 22.3.0.v201310242005-887826 com.android.ide.eclipse.adt.feature.group The Android Open Source Project Android Hierarchy Viewer 22.3.0.v201310242005-887826 com.android.ide.eclipse.hierarchyviewer.feature.group The Android Open Source Project Android Native Development Tools 22.3.0.v201310242005-887826 com.android.ide.eclipse.ndk.feature.group The Android Open Source Project Android Traceview 22.3.0.v201310242005-887826 com.android.ide.eclipse.traceview.feature.group The Android Open Source Project Tracer for OpenGL ES 22.3.0.v201310242005-887826 com.android.ide.eclipse.gldebugger.feature.group The Android Open Source Project
然后我按照上述步骤中的建议编辑了我的“project.properties”文件.我也做了修改,加入了Tim Murray的评论.
proguard.config=C:/android/adt-bundle-windows-x86_64/sdk/tools/proguard/proguard-android.txt:proguard-project.txt # Project target. target=android-18 renderscript.target=18 renderscript.support.mode=true #sdk.buildtools=19.0.0
在我的Java代码中,我确保导入了支持库中的包.下面列出的是完整的Java文件:
package com.xxx.renderscript.test; import android.support.v8.renderscript.*; //import android.renderscript.RenderScript; //import android.renderscript.Allocation; import android.os.AsyncTask; import android.os.Bundle; import android.os.SystemClock; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.drawable.BitmapDrawable; import android.graphics.drawable.Drawable; import android.util.Log; import android.view.View; import android.widget.ImageView; public class RenderScriptTestActivity extends Activity { private final String mLog = this.getClass().getName(); private static final int TESTS_PER_GROUP = 12; private Bitmap mBitmapIn; private Bitmap mBitmapOut; private ImageView mDisplayView; private RenderScript mRS = null; private ScriptC_flip mScriptFlip = null; private Allocation mInPixelsAllocation = null; private Allocation mOutPixelsAllocation = null; //use aSyncTask so we display the image while rendering it. private ImageRenderTask mImageRenderTask = null; private boolean isRsBenchDone = false; @Override protected void onCreate(Bundle savedInstanceState) { Log.i(mLog,"onCreate() "); super.onCreate(savedInstanceState); setContentView(R.layout.layout_rs); mBitmapIn = loadBitmap(R.drawable.city); mBitmapOut = loadBitmap(R.drawable.city); mDisplayView = (ImageView) findViewById(R.id.rs_display); mDisplayView.setImageBitmap(mBitmapOut); // RS instances mRS = RenderScript.create(this); mScriptFlip = new ScriptC_flip(mRS,getResources(),R.raw.flip); mInPixelsAllocation = Allocation.createFromBitmap(mRS,mBitmapIn,Allocation.MipmapControl.MIPMAP_NONE,Allocation.USAGE_SCRIPT); mOutPixelsAllocation = Allocation.createFromBitmap(mRS,mBitmapOut,Allocation.USAGE_SCRIPT); } @Override protected void onResume() { Log.i(mLog,"onResume "); super.onResume(); // for thread & display control isRsBenchDone = true; } // initialize flip.rs private void setupRS() { Log.i(mLog,"Initializing flip.rs..."); mScriptFlip.set_flipScript(mScriptFlip); mScriptFlip.set_width(mBitmapIn.getWidth()); mScriptFlip.set_height(mBitmapIn.getHeight()); mScriptFlip.set_gIn(mInPixelsAllocation); mScriptFlip.set_gOut(mOutPixelsAllocation); } @Override protected void onStop() { Log.i(mLog,"onStop "); super.onStop(); } private void resetRS() { mBitmapIn = null; mBitmapOut = null; mRS = null; mScriptFlip = null; mInPixelsAllocation = null; mOutPixelsAllocation = null; } private Bitmap loadBitmap(int resource) { final BitmapFactory.Options options = new BitmapFactory.Options(); options.inPreferredConfig = Bitmap.Config.ARGB_8888; Bitmap b_temp = BitmapFactory.decodeResource(getResources(),resource,options); int w = b_temp.getWidth(); int h = b_temp.getHeight(); Config cfg = b_temp.getConfig(); Bitmap b_keep = Bitmap.createBitmap(w,h,cfg); Canvas c = new Canvas(b_keep); c.drawBitmap(b_temp,null); b_temp.recycle(); if (true) { Log.d(mLog,"loadBitmap(): width = " + w + " loadBitmap(): height = " + h); } return b_keep; } // press the button to invoke this function public void benchmark(View v) { if (false == isRsBenchDone) { //do nothing if it's not done yet return; } if (mImageRenderTask != null) { if (mImageRenderTask.getStatus() == AsyncTask.Status.RUNNING) { return; } if (mImageRenderTask.getStatus() == AsyncTask.Status.PENDING) { mImageRenderTask.execute(); return; } } // instantiate AsyncTask if not already existed & running Log.i(mLog,"User pressed Start"); SystemClock.sleep(2000); isRsBenchDone = false; setupRS(); mImageRenderTask = new ImageRenderTask(); mImageRenderTask.execute(); } // user presses this button when the test is done and all results have been // recorded. public void pressedRsExit(View view) { Log.i(mLog,"User pressed Exit"); if (isRsBenchDone) { // only exit when we are finished resetRS(); RenderScriptTestActivity.this.finish(); } } /************************************************************************** ** * Since the display must be updated in the main UI thread,and the main * UI thread cannot be put to sleep,we have to use an AsyncTask to update * the display after the image is rendered,and then sleep some time * so that the tester can view the images being displayed. ** **************************************************************************/ private class ImageRenderTask extends AsyncTask<Void,Drawable,Void> { // runs in the UI (main) thread in correspondence to the AsyncTask // updating the drawable. protected void onProgressUpdate(Drawable... values) { Log.i(mLog,"onProgressUpdate..."); super.onProgressUpdate(values); Drawable draw_tmp = values[0]; mDisplayView.setImageDrawable(draw_tmp); mDisplayView.invalidate(); } // runs on the UI (main) thread after the AsyncTask is finished @Override protected void onPostExecute(Void result) { super.onPostExecute(result); // reset the flag to exit isRsBenchDone = true; } @Override protected Void doInBackground(Void... params) { int group_id; int flip_way; //------------------------------------------------------------ // group 4: flip horizontally //------------------------------------------------------------ flip_way = 0; mScriptFlip.set_direction(flip_way); Log.i(mLog,"starting horizontal flipping ... ... ... ..."); // measure group 4 group_id = 4; // used as a switch for render script measureRS(group_id); Log.i(mLog," horizontal done"); // sleep cannot happen in the main UI thread SystemClock.sleep(2500); updateDisplay(); SystemClock.sleep(2500); //------------------------------------------------------------ // group 5: flip vertically //------------------------------------------------------------ mScriptFlip.set_gIn(mInPixelsAllocation); flip_way = 1; mScriptFlip.set_direction(flip_way); Log.i(mLog,"starting vertical flipping ... ... ... ..."); // measure group 5 group_id = 5; // used as a switch for render script measureRS(group_id); Log.i(mLog," vertical done"); // sleep cannot happen in the main UI thread SystemClock.sleep(2500); updateDisplay(); SystemClock.sleep(2500); return null; } // run and measure Render Script instances private void measureRS(int group_id) { if ((0==group_id) || (1 == group_id) || (2 == group_id)) { //other stuff } if (3 == group_id) { //other stuff } if ((4==group_id) || (5 == group_id)) { for (int i = 0; i < TESTS_PER_GROUP; i++) { mScriptFlip.invoke_flip(i); } } } // update the displayed image private void updateDisplay() { Log.i(mLog,"updateDisplay..."); //mOutPixelsAllocation.copyTo(mBitmapIn); // this to verify the display. mOutPixelsAllocation.copyTo(mBitmapOut); Bitmap b_temp = Bitmap.createBitmap(mBitmapOut.getWidth(),mBitmapOut.getHeight(),Bitmap.Config.ARGB_8888); Canvas c_temp = new Canvas(b_temp); c_temp.drawBitmap(mBitmapOut,null); Drawable d_temp = new BitmapDrawable(getResources(),b_temp); publishProgress(d_temp); } } }
最后,在我的项目属性中,我将外部JAR添加到Java Build Path中:
renderscript-v8.jar - C:\android\adt-bundle-windows-x86_64\sdk\build-tools\19.0.0\renderscript\lib
代码构建没有任何问题.然后我在几台设备上测试了它.以下是测试结果.
Nexus 7(2012版,升级到Android 4.4)
代码运行完成而没有崩溃.但是,在第一次调用Renderscript之后,更新ImageView会导致显示空白.显然输出位图没有正确写入.
华为Mate(Android 4.1.2)
从ADT加载后代码崩溃.下面是一系列错误消息(帖子主体限制为30k字符,因此我无法发布所有内容):
W/dalvikvm(2246): Refusing to reopen boot DEX '/system/framework/hwframework.jar' E/RenderScript_jni(2246): No GC methods D/dalvikvm(2246): Trying to load lib /data/data/com.xxx.renderscript.test/lib/libRSSupport.so 0x41726918 D/dalvikvm(2246): Added shared lib /data/data/com.xxx.renderscript.test/lib/libRSSupport.so 0x41726918 D/dalvikvm(2246): No JNI_OnLoad found in /data/data/com.xxx.renderscript.test/lib/libRSSupport.so 0x41726918,skipping init D/dalvikvm(2246): Trying to load lib /data/data/com.xxx.renderscript.test/lib/librsjni.so 0x41726918 D/dalvikvm(2246): Added shared lib /data/data/com.xxx.renderscript.test/lib/librsjni.so 0x41726918 V/RenderScript_jni(2246): RS compat mode V/RenderScript(2246): 0x5bc7d008 Launching thread(s),cpus 3 E/RenderScript(2246): Unable to open shared library (/data/data/com.xxx.renderscript.test//lib/librs.flip.so): Cannot load library: reloc_library[1306]: 132 cannot locate '_Z13rsUptimeNanosv'... E/RenderScript(2246): Unable to open system shared library (/system/lib/librs.flip.so): (null) D/AndroidRuntime(2246): Shutting down VM W/dalvikvm(2246): threadid=1: thread exiting with uncaught exception (group=0x40f122a0) E/AndroidRuntime(2246): FATAL EXCEPTION: main E/AndroidRuntime(2246): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.xxx.renderscript.test/com.xxx.renderscript.test.RenderScriptTestActivity}: android.support.v8.renderscript.RSRuntimeException: Loading of ScriptC script Failed.
索尼Xperia Z Ultra C6802(Android 4.2.2)
从ADT加载后代码崩溃,并显示以下错误消息(再次选择以适应30k字符限制):
D/AndroidRuntime(3498): CheckJNI is OFF D/dalvikvm(3498): Trying to load lib libjavacore.so 0x0 D/dalvikvm(3498): Added shared lib libjavacore.so 0x0 D/dalvikvm(3498): Trying to load lib libnativehelper.so 0x0 D/dalvikvm(3498): Added shared lib libnativehelper.so 0x0 I/ActivityManager(903): Start proc com.svox.pico for broadcast com.svox.pico/.VoiceDataInstallerReceiver: pid=3513 uid=10085 gids={50085,1015,1028} I/ActivityManager(903): No longer want com.mobisystems.office:search (pid 2686): empty #34 I/ActivityManager(903): Start proc com.sonymobile.enterprise.service for broadcast com.sonymobile.enterprise.service/.Receiver: pid=3539 uid=1000 gids={41000,3003,1028,3002,3001,3007} D/AndroidRuntime(3498): Calling main entry com.android.commands.am.Am D/dalvikvm(3498): Note: class Landroid/app/ActivityManagerNative; has 157 unimplemented (abstract) methods I/ActivityManager(903): START u0 {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.xxx.renderscript.test/.RenderScriptTestActivity} from pid 3498 D/AndroidRuntime(3498): Shutting down VM D/jdwp(3498): Got wake-up signal,bailing out of select D/dalvikvm(3498): Debugger has detached; object registry had 1 entries D/dalvikvm(3557): Late-enabling CheckJNI I/ActivityManager(903): Start proc com.xxx.renderscript.test for activity com.xxx.renderscript.test/.RenderScriptTestActivity: pid=3557 uid=10088 gids={50088,1028} D/dalvikvm(3557): Debugger has detached; object registry had 1 entries I/Icing.InternalIcingCorporaProvider(2583): Updating corpora: A: com.xxx.renderscript.test,C: MAYBE E/.AppDataSearchProvider(2583): Could not connect to AppDataSearchClient to register corpora. W/Icing.InternalIcingCorporaProvider(2583): Corpora registration Failed I/com.xxx.renderscript.test.RenderScriptTestActivity(3557): onCreate() E/.AppDataSearchProvider(2583): Could not connect to AppDataSearchClient for notifyTableChanged W/Icing.InternalIcingCorporaProvider(2583): Application table change notification Failed. D/dalvikvm(2856): GC_CONCURRENT freed 187K,73% free 3028K/11084K,paused 3ms+4ms,total 20ms D/ConnectionNotify(3116): queue add:2 D/AudioHardwareALSAExt(329): getParameters() supported_effect D/[APP_SERVICE](3116): package com.xxx.renderscript.test installed D/[APP_SERVICE](3116): add package com.xxx.renderscript.test I/ActivityManager(903): Start proc com.UCMobile for broadcast com.UCMobile/.receivers.SysReceiver: pid=3587 uid=10207 gids={50207,1028} I/dalvikvm(3587): Turning on JNI app bug workarounds for target SDK version 8... D/dalvikvm(3410): GC_CONCURRENT freed 511K,71% free 3273K/11084K,paused 2ms+1ms,total 20ms D/dalvikvm(3410): WAIT_FOR_CONCURRENT_GC blocked 5ms E/RenderScript_jni(3557): No GC methods D/dalvikvm(3557): Trying to load lib /data/app-lib/com.xxx.renderscript.test-1/libRSSupport.so 0x418243f8 D/dalvikvm(3557): Added shared lib /data/app-lib/com.xxx.renderscript.test-1/libRSSupport.so 0x418243f8 D/dalvikvm(3557): No JNI_OnLoad found in /data/app-lib/com.xxx.renderscript.test-1/libRSSupport.so 0x418243f8,skipping init D/dalvikvm(3557): Trying to load lib /data/app-lib/com.xxx.renderscript.test-1/librsjni.so 0x418243f8 D/dalvikvm(3557): Added shared lib /data/app-lib/com.xxx.renderscript.test-1/librsjni.so 0x418243f8 V/RenderScript_jni(3557): RS compat mode V/RenderScript(3557): 0x72b26978 Launching thread(s),cpus 4 E/RenderScript(3557): Unable to open shared library (/data/data/com.xxx.renderscript.test//lib/librs.flip.so): Cannot load library: soinfo_relocate(linker.cpp:975): cannot locate symbol "_Z13rsUptimeNanosv" referenced by "librs.flip.so"... E/RenderScript(3557): Unable to open system shared library (/system/lib/librs.flip.so): (null) D/AndroidRuntime(3557): Shutting down VM W/dalvikvm(3557): threadid=1: thread exiting with uncaught exception (group=0x4154aae0) E/AndroidRuntime(3557): FATAL EXCEPTION: main E/AndroidRuntime(3557): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.xxx.renderscript.test/com.xxx.renderscript.test.RenderScriptTestActivity}: android.support.v8.renderscript.RSRuntimeException: Loading of ScriptC script Failed. E/AndroidRuntime(3557): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2224) E/AndroidRuntime(3557): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2274) E/AndroidRuntime(3557): at android.app.ActivityThread.access$600(ActivityThread.java:150) E/AndroidRuntime(3557): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1276) E/AndroidRuntime(3557): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime(3557): at android.os.Looper.loop(Looper.java:213) E/AndroidRuntime(3557): at android.app.ActivityThread.main(ActivityThread.java:5153) E/AndroidRuntime(3557): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime(3557): at java.lang.reflect.Method.invoke(Method.java:511) E/AndroidRuntime(3557): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:797) E/AndroidRuntime(3557): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:564) E/AndroidRuntime(3557): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime(3557): Caused by: android.support.v8.renderscript.RSRuntimeException: Loading of ScriptC script Failed. E/AndroidRuntime(3557): at android.support.v8.renderscript.ScriptC.<init>(ScriptC.java:69) E/AndroidRuntime(3557): at com.xxx.renderscript.test.ScriptC_flip.<init>(ScriptC_flip.java:41) E/AndroidRuntime(3557): at com.xxx.renderscript.test.RenderScriptTestActivity.onCreate(RenderScriptTestActivity.java:53) E/AndroidRuntime(3557): at android.app.Activity.performCreate(Activity.java:5104) E/AndroidRuntime(3557): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1080) E/AndroidRuntime(3557): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2188) E/AndroidRuntime(3557): ... 11 more W/ActivityManager(903): Force finishing activity com.xxx.renderscript.test/.RenderScriptTestActivity
如果有人可以查看问题,无论是我的代码中的错误还是Android SDK问题,我都会感激不尽.欢迎提出意见/建议谢谢!
[编辑]我从我的代码中删除了不相关的东西,并在这里发布完整的代码,希望有人可以重复我的问题,并找到解决方案.我还添加了更多的测试结果.