我有一个奇怪的问题.在我的应用程序中,我使用下面的代码组合多个音频和视频文件.一旦我将它从设备下载到计算机并使用Quick Time播放,结果视频似乎工作正常,但每当我尝试使用UIWebView或AVPLayer播放新编写的视频时,我只能看到合并视频文件的第一部分.
此外,当我尝试使用MPMoviePlayerController播放时,它会挂起“正在加载”.
我可以听到所有作曲的音频.为了说清楚,我有两个数组:
1- audioPieces,包含音频文件的路径[song1,song2,song3];
2- moviePieces,包含视频文件的路径[movie1,movie2,movie3];
合并这些文件后,我只能看到movie1,但我可以听到song1 song2 song3.
附:歌曲和电影有不同的长度(差异小于0.2秒).
任何帮助将不胜感激.
先感谢您,
雅努什
-(void)putFilesTogether{ AVMutableComposition *mixComposition = [AVMutableComposition composition]; AVMutableCompositionTrack *videoCompositionTrack =[[AVMutableCompositionTrack alloc]init]; AVMutableCompositionTrack *audioCompositionTrack =[[AVMutableCompositionTrack alloc]init]; NSLog(@" movie %@ audio %@ ",moviePieces,audioPieces); NSError * error; for(int i=0;i<moviePieces.count;i++) { NSFileManager * fm = [NSFileManager defaultManager]; NSString * movieFilePath; NSString * audioFilePath; movieFilePath = [moviePieces objectAtIndex:i]; audioFilePath = [audioPieces objectAtIndex:i]; if(![fm fileExistsAtPath:movieFilePath]){ NSLog(@"Movie doesn't exist %@ ",movieFilePath); } else{ NSLog(@"Movie exist %@ ",movieFilePath); } if(![fm fileExistsAtPath:audioFilePath]){ NSLog(@"Audio doesn't exist %@ ",audioFilePath); } else{ NSLog(@"Audio exists %@ ",audioFilePath); } NSURL *videoUrl = [NSURL fileURLWithPath:movieFilePath]; NSURL *audioUrl = [NSURL fileURLWithPath:audioFilePath]; AVURLAsset *videoasset = [[AVURLAsset alloc]initWithURL:videoUrl options:nil]; AVAssetTrack *videoAssetTrack= [[videoasset tracksWithMediaType:AVMediaTypeVideo] lastObject]; AVURLAsset *audioasset = [[AVURLAsset alloc]initWithURL:audioUrl options:nil]; AVAssetTrack *audioAssetTrack= [[audioasset tracksWithMediaType:AVMediaTypeAudio] lastObject]; videoCompositionTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid]; audioCompositionTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid]; CMTime tempTime = mixComposition.duration; [audioCompositionTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero,audioasset.duration) ofTrack:audioAssetTrack atTime:tempTime error:&error]; [videoCompositionTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero,videoasset.duration) ofTrack:videoAssetTrack atTime:tempTime error:&error]; if(error) { NSLog(@"Ups. Something went wrong! %@",[error debugDescription]); } } NSDate *now = [NSDate dateWithTimeIntervalSinceNow:0]; NSString *caldate = [now description]; float ran = arc4random()%1000; NSString * pathToSave = [NSString stringWithFormat:@"Output%@%f.mp4",caldate,ran]; pathToSave =[DOCUMENTS_FOLDER stringByAppendingPathComponent:pathToSave]; NSURL *movieUrl = [NSURL fileURLWithPath:pathToSave]; AVAssetExportSession *exporter =[[AVAssetExportSession alloc] initWithAsset:mixComposition presetName:AVAssetExportPresetPassthrough]; exporter.outputFileType=AVFileTypeQuickTimeMovie; exporter.outputURL=movieUrl; exporter.shouldOptimizeForNetworkUse=YES; CMTimeValue val = mixComposition.duration.value; CMTime start=CMTimeMake(0,600); CMTime duration=CMTimeMake(val,600); CMTimeRange range=CMTimeRangeMake(start,duration); exporter.timeRange=range; [exporter exportAsynchronouslyWithCompletionHandler:^{ switch ([exporter status]) { case AVAssetExportSessionStatusFailed:{ NSLog(@"Export Failed: %@ %@",[[exporter error] localizedDescription],[[exporter error]debugDescription]); NSString * message = @"Movie wasn't created. Try again later."; [self performSelectorOnMainThread:@selector(dismissMe:) withObject:message waitUntilDone:NO]; break;} case AVAssetExportSessionStatusCancelled:{ NSLog(@"Export canceled"); NSString * message1 = @"Movie wasn't created. Try again later."; [self performSelectorOnMainThread:@selector(dismissMe:) withObject:message1 waitUntilDone:NO]; break;} case AVAssetExportSessionStatusCompleted: { NSString * message = @"Movie was successfully created."; CMTime duration = mixComposition.duration; [self saveData:duration ofPath:pathToSave]; [self cleanFiles]; [self performSelectorOnMainThread:@selector(dismissMe:) withObject:message waitUntilDone:NO]; } }}];
}