我想实现类似periscope对他们的直播应用程序做的事情.具体而言,当用户触摸屏幕时发出无数浮心.这可以通过SpriteKit或Cocos2D轻松实现吗?任何人都可以给我一些灯光,或者至少是一个很好的起点.
谢谢
解决方法
这可以通过SKEmitterNode实现
import SpriteKit let heartsFile = "heart-bubbles.sks"//particle file class HeartBubblesScene : SKScene { var emitter: SKEmitterNode? func beginBubbling() { emitter = SKEmitterNode(fileNamed: heartsFile) let x = floor(size.width / 2.0) let y = heartHeight emitter!.position = CGPointMake(x,y) emitter!.name = "heart-bubbles" emitter!.targetNode = self emitter?.numParticlesToEmit = 1 addChild(emitter!) emitter?.resetSimulation() } } class ViewController: UIViewController { @IBOutlet weak var heartBubblesView: SKView!//Create a custom view inside view controller and set the class to SKView let heartBubblesScene = HeartBubblesScene() override func viewDidLoad() { super.viewDidLoad() heartBubblesView.presentScene(heartBubblesScene) } override func touchesBegan(touches: Set<UITouch>,withEvent event: UIEvent?) { heartBubblesScene.beginBubbling() } }
这是一个例子HeartAnimation