我必须在应用程序中添加一个切换语言的选项.
我只是坚持本地化内部framworks.任何人都可以帮助我从应用程序本身的内部框架本地化,如UIKit等,而无需重新启动.我的代码工作正常,但对于内部框架的情况需要重新启动.只是内部框架没有得到本地化.
我只是坚持本地化内部framworks.任何人都可以帮助我从应用程序本身的内部框架本地化,如UIKit等,而无需重新启动.我的代码工作正常,但对于内部框架的情况需要重新启动.只是内部框架没有得到本地化.
我目前的代码是:
创建一个名为BundleExtension.swift的文件,并将以下代码添加到其中 –
var bundleKey: UInt8 = 0 class AnyLanguageBundle: Bundle { override func localizedString(forKey key: String,value: String?,table tableName: String?) -> String { guard let path = objc_getAssociatedObject(self,&bundleKey) as? String,let bundle = Bundle(path: path) else { return super.localizedString(forKey: key,value: value,table: tableName) } return bundle.localizedString(forKey: key,table: tableName) } } extension Bundle { class func setLanguage(_ language: String) { defer { object_setClass(Bundle.main,AnyLanguageBundle.self) } objc_setAssociatedObject(Bundle.main,&bundleKey,Bundle.main.path(forResource: language,ofType: "lproj"),.OBJC_ASSOCIATION_RETAIN_NONATOMIC) } }
func languageButtonAction() { // This is done so that network calls now have the Accept-Language as "hi" (Using Alamofire) Check if you can remove these UserDefaults.standard.set(["hi"],forKey: "AppleLanguages") UserDefaults.standard.synchronize() // Update the language by swaping bundle Bundle.setLanguage("hi") // Done to reintantiate the storyboards instantly let storyboard = UIStoryboard.init(name: "Main",bundle: nil) UIApplication.shared.keyWindow?.rootViewController = storyboard.instantiateInitialViewController() }
解决方法
查看此演示,它将适合您.