我正在制作一个将文件上传到Facebook的UWP应用程序,我正在使用自定义的HttpContent来将文件上传到4k块,以最大限度地减少大文件(> 100mb)的内存使用情况并报告进度.
我的自定义HttpContent UploadWithProgressHttpContent:
class UploadWithProgressHttpContent : HttpContent { private readonly IProgress<OperationProgress> _progress; private readonly OperationProgress _data; private readonly Stream _file; private readonly int _bufferSize; private readonly CancellationToken _token; public UploadWithProgressHttpContent( IProgress<OperationProgress> progress,OperationProgress data,Stream file,int bufferSize,CancellationToken token) { _progress = progress; _data = data; _file = file; _bufferSize = bufferSize; _token = token; } protected override Task SerializeToStreamAsync(Stream stream,TransportContext context) { return CopyStreamWithProgress(_file,stream,_progress,_token,_data,_bufferSize); } public static async Task<Stream> CopyStreamWithProgress( Stream source,Stream destination,IProgress<OperationProgress> progress,CancellationToken token,OperationProgress progressData,int bufferSize ) { int read,offset = 0; var buffer = new byte[bufferSize]; using (source) { do { read = await source.ReadAsync(buffer,bufferSize,token); await destination.WriteAsync(buffer,read,token); offset += read; progressData.CurrentSize = offset; progress.Report(progressData); } while (read != 0); } return destination; } }
我使用(使用fiddler)的是,在上传开始之前,整个文件被放入内存(我的进度计在上传甚至启动之前达到了100%).
我确实尝试将TransferEncodingChunked设置为true,并设置文件内容长度,但仍然存在问题.
上传源在PCL内(如果重要).我正在使用最新版本的System.Net.Http.如果需要我正在使用它与MediaFire SDK中使用的完全相同的方式
感谢任何帮助.
public async Task<T> Upload<T>(Stream fileStream,string fileName) { var handler = new HttpClientHandler(); var cli = new HttpClient(handler); foreach (var header in Headers) { cli.DefaultRequestHeaders.Add(header.Key,header.Value); } var parameters = new MultipartFormDataContent(); foreach (var parameter in Parameters) { parameters.Add(new StringContent(parameter.Value),parameter.Key); } if (fileStream != null) { var fileContent = new UploadWithProgressHttpContent(ProgressOperation,ProgressData,fileStream,_chunkBufferSize,Token,fileStream.Length); fileContent.Headers.ContentType = new MediaTypeHeaderValue(MimeTypeHelper.GetMimeType(fileName)); fileContent.Headers.ContentDisposition = new ContentDispositionHeaderValue(StreamParamName); fileContent.Headers.ContentDisposition.FileName = fileName; fileContent.Headers.ContentLength = fileStream.Length; parameters.Add(fileContent,StreamParamName); } var req = new HttpRequestMessage(method,Path) { Content = parameters }; if (fileStream != null) req.Headers.TransferEncodingChunked = true; var completionOption = HttpCompletionOption.ResponseContentRead; var resp = await cli.SendAsync(req,completionOption,Token).ConfigureAwait(false); return await DeserializeObject<T>(resp); }
解决方法
你有与量子力学相同的问题 – 观察观察变化的行为. Fiddler不支持请求流 – 请参阅
Fiddler makes HttpWebRequest/HttpClient behaviour unexpected
和
http://www.telerik.com/forums/is-it-possible-to-not-buffer-requests
Fiddler makes HttpWebRequest/HttpClient behaviour unexpected
和
http://www.telerik.com/forums/is-it-possible-to-not-buffer-requests
使用wireshark我可以看到大块.