bool HelloWorld::init() { if ( !CCLayer::init() ) { return false; } CCSize winSize = CCDirector::sharedDirector()->getWinSize(); // (position)位置和(anchorpoint)锚点,这两个东西必定是重合的,首先是根据setPosition设置好在父节点的位置,锚点再根据位置进行重合旋转 CCSprite *pSpr = CCSprite::create("Icon-57.png"); pSpr->setPosition(ccp(winSize.width/2.0,winSize.height/2.0)); pSpr->setAnchorPoint(ccp(0.5,0.5)); this->addChild(pSpr); CCLabelTTF *pPositonTTF = CCLabelTTF::create("","Arial",20); pPositonTTF->setPosition(ccp(winSize.width/2.0,winSize.height/2.0/2.0)); this->addChild(pPositonTTF); CCLabelTTF *pAnchorPointTTF = CCLabelTTF::create("",20); pAnchorPointTTF->setPosition(ccp(winSize.width/2.0,winSize.height/2.0/2.0-30)); this->addChild(pAnchorPointTTF); CCPoint position = pSpr->getPosition(); CCString *strPosition = CCString::createWithFormat("Position: x:%.1f,y:%.1f",position.x,position.y); pPositonTTF->setString(strPosition->getCString()); CCPoint anchor = pSpr->getAnchorPoint(); CCString *strAnchor = CCString::createWithFormat("AnchorPoint: x:%.1f,anchor.x,anchor.y); pAnchorPointTTF->setString(strAnchor->getCString()); return true; }
效果图如下:
原文链接:https://www.f2er.com/cocos2dx/346708.html