因为经常需要让事件穿透到下一层的scrollview.可在cocostudio 中默认并没有开启事件穿透.查看原代码看到直接setSwallowTouches为true了.
对UIWidget做出如下的处理
在UIWidget.h中加入三个成员变量用与控制事件穿透
//UIWidget.h中的改动
public: /** * Sets whether the widget swallow touches * the default value is true * @param needSwallow true if the widget is need to swallow touches * @param always false if the widget will swallow touches only when hitTest success */ void setSwallowTouches(bool needSwallow,bool always = true); private: bool _swallowTouches;//控制是否需要穿透 bool _penetrateTouchesAlways;//用于决定是否总是穿透. bool _hadMoveOutHitArea;//用于判断是否在移动过程中移出点击区域
//UIWidget.cpp中的改动
void Widget::setSwallowTouches(bool needSwallow,bool always/* = true*/) { if (_touchListener) { _touchListener->setSwallowTouches(needSwallow); } _swallowTouches = needSwallow; _penetrateTouchesAlways = always; } bool Widget::onTouchBegan(Touch *touch,Event *unusedEvent) { _hitted = false; if (isVisible() && isEnabled() && isAncestorsEnabled() && isAncestorsVisible(this) ) { _touchBeganPosition = touch->getLocation(); if(hitTest(_touchBeganPosition) && isClippingParentContainsPoint(_touchBeganPosition)) { _hitted = true; } } if (!_hitted) { return false; } setHighlighted(true); Widget* widgetParent = getWidgetParent(); if (widgetParent) { widgetParent->interceptTouchEvent(TouchEventType::BEGAN,this,touch); } pushDownEvent(); // if (!_penetrateTouchesAlways) // { // _touchListener->setSwallowTouches(true); // log("beginning~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); // } _hadMoveOutHitArea = false; return true; } void Widget::onTouchMoved(Touch *touch,Event *unusedEvent) { _touchMovePosition = touch->getLocation(); if (hitTest(_touchMovePosition)) { setHighlighted(true); if (!_swallowTouches && !_penetrateTouchesAlways && !_hadMoveOutHitArea) _touchListener->setSwallowTouches(true); } else { setHighlighted(false); if (!_swallowTouches && !_penetrateTouchesAlways) { _touchListener->setSwallowTouches(false); _hadMoveOutHitArea = true; } } Widget* widgetParent = getWidgetParent(); if (widgetParent) { widgetParent->interceptTouchEvent(TouchEventType::MOVED,touch); } moveEvent(); } void Widget::onTouchEnded(Touch *touch,Event *unusedEvent) { bool highlight = _highlight; setHighlighted(false); if (!_swallowTouches && !_penetrateTouchesAlways) { _touchListener->setSwallowTouches(false); if (_hadMoveOutHitArea) return; } _touchEndPosition = touch->getLocation(); Widget* widgetParent = getWidgetParent(); if (widgetParent) { widgetParent->interceptTouchEvent(TouchEventType::ENDED,touch); } if (highlight) { releaseUpEvent(); } else { cancelUpEvent(); } }通过以上的修改,如果需要在extentions::scrollview中加入 widget.把widget->setSwallowTouches(false,false);就能得到一个很顺的效果 原文链接:https://www.f2er.com/cocos2dx/345847.html