cocos2dx applicationWillEnterForeground 出错

前端之家收集整理的这篇文章主要介绍了cocos2dx applicationWillEnterForeground 出错前端之家小编觉得挺不错的,现在分享给大家,也给大家做个参考。

问题:

在AppDelegate::applicationWillEnterForeground()代码显示了一个对话框,结果从后台切换会前台时,出现

call to OpenGL ES API with no current context (logged once per thread)错误


解决

Don't call it inAppDelegate::applicationWillEnterForeground. Because OpenGL context will be lost when enter to background. At this time OpenGL context may not be re-create by Android system. So,please do the operation after it is totally enter foreground.(摘自网络)


AppDelegate::applicationWillEnterForeground中启动一个定时器,延时一段时间(0.1,具体时间可能需要使用不同手机测试,确定)再显示对话框,结果就可以。


参考:

http://discuss.cocos2d-x.org/t/call-to-opengl-es-api-with-no-current-context-logged-once-per-thread/12345/3

原文链接:https://www.f2er.com/cocos2dx/344011.html

猜你在找的Cocos2d-x相关文章