前端之家收集整理的这篇文章主要介绍了
quick-cocos2d-x中Lua调用JAVA,
前端之家小编觉得挺不错的,现在分享给大家,也给大家做个参考。
local btn
btn = cc.ui.UIPushButton.new()
:setButtonLabel(cc.ui.UILabel.new({text = "call Java - showAlertDialog()",size = 64}))
:onButtonClicked(function()
if device.platform ~= "android" then
-- print("please run this on android device")
btn:setButtonLabel(cc.ui.UILabel.new({text = "please run this on android device",size = 32}))
return
end
-- call Java method
local javaClassName = "org/cocos2dx/lua/AppActivity"
local javaMethodName = "showAlertDialog"
local javaParams = {
"How are you ?","I'm great !",function(event)
local str = "Java method callback value is [" .. event .. "]"
btn:setButtonLabel(cc.ui.UILabel.new({text = str,size = 32}))
end
}
local javaMethodSig = "(Ljava/lang/String;Ljava/lang/String;I)V"
luaj.callStaticMethod(javaClassName,javaMethodName,javaParams,javaMethodSig)
end)
:align(display.CENTER,display.cx,display.cy)
:addTo(self)
btn:setKeypadEnabled(true)
btn:addNodeEventListener(cc.KEYPAD_EVENT,function (event)
dump(event)
local str = "event.key is [ " .. event.key .. " ]"
btn:setButtonLabel(cc.ui.UILabel.new({text = str,size = 32}))
if event.key == "back" then
--print("back")
cc.Director:getInstance():endToLua()
if device.platform == "windows" or device.platform == "mac" then
os.exit()
end
elseif event.key == "menu" then
--print("menu")
end
end)
没啥说的,就是给自己做个记录
原文链接:https://www.f2er.com/cocos2dx/341668.html