Cocos2d-x3.6中回调函数的定义在CCRef.h中声明,源码如下:
typedef void (Ref::*SEL_CallFunc)(); typedef void (Ref::*SEL_CallFuncN)(Node*); typedef void (Ref::*SEL_CallFuncND)(Node*,void*); typedef void (Ref::*SEL_CallFuncO)(Ref*); typedef void (Ref::*SEL_MenuHandler)(Ref*); typedef void (Ref::*SEL_SCHEDULE)(float); #define callfunc_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFunc>(&_SELECTOR) define callfuncN_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncN>(&_SELECTOR) define callfuncND_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncND>(&_SELECTOR) define callfuncO_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncO>(&_SELECTOR) define menu_selector(_SELECTOR) static_cast<cocos2d::SEL_MenuHandler>(&_SELECTOR) define schedule_selector(_SELECTOR) static_cast<cocos2d::SEL_SCHEDULE>(&_SELECTOR)
实际上,这是函数指针的应用。下面使用一个简单的例子来说明函数指针的使用:
typedef void (*p)(int i); void func(int i) { printf("%d\n",i); } p = func; p(1);
通过typedef定义了新类型p,p是一个函数指针,函数的参数有一个int值,返回void,p指针可以指向这样的函数。函数名即是一个指针,所以p直接等于func,然后p(1),执行
通过这个例子可以发现,Cocos2d-x的回调函数也是这个道理,首先定义了6个函数指针类型,只能指向Ref类的成员函数,然后定义一个定义宏定义,调用这些函数指针,这些宏定义是通过回调对象的CC_Callback_来回调,下面讲一个小例子。
#include <iostream> //callBack.h using namespace std; //定义一个基类 class Person { public: void print(string name);//定义基类方法 }; //typedef一个函数指针类型 typedef void(Person::*SEL_CallFun)(string str ); //定义一个派生类 class Student : public Person { private: string m_name; int m_age; public: Student(string name,int age); ~Student(); void callBack(string str);//定义一个回调函数 void result();//打印结果 protected: Person* m_pListen;//回调函数的执行对象 SEL_CallFun m_pfnSelectior;//回调函数指针 };
#include "CallBack.h" //callBack.cpp //定义一个基类 void Person::print(string name) { cout << name << endl; } Student::Student(int age) { this->m_name = name; this->m_age = age; } Student::~Student() { } void Student::result() { cout << "Hi this is a student" << endl; m_pfnSelectior = (SEL_CallFun)(&Student::callBack);//先将子类的回调函数转成函数指针 m_pListen = this;//执行对象是this m_pListen->print(m_name);//首先执行父类的print函数 (m_pListen->*m_pfnSelectior)(m_name);//执行回调函数,即子类的callBack函数 } void Student::callBack(string str) { "My name is" << str << "age is" << m_age << endl; }
#include <iostream> //main.cpp #include "CallBack.h" int main(int argc,const char * argv[]) { // insert code here... Student* s = new Student("YXK",20); s->result(); return 0; }原文链接:https://www.f2er.com/cocos2dx/341210.html