今天遇到坑,就是在实现多点触摸时不放几个手指到屏幕上,获取的触摸点得个数都是1。
最终解决方案:
找到iOS文件RootViewController.mm,添加
[eaglView setMultipleTouchEnabled:YES]
全部代码如下:
#import "RootViewController.h"
#import "cocos2d.h"
#import "platform/ios/CCEAGLView-ios.h"
@implementation RootViewController
/* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { // Custom initialization } return self; } */
// Implement loadView to create a view hierarchy programmatically,without using a nib.
- (void)loadView {
// Initialize the CCEAGLView
CCEAGLView *eaglView = [CCEAGLView viewWithFrame: [UIScreen mainScreen].bounds
pixelFormat: (__bridge NSString *)cocos2d::GLViewImpl::_pixelFormat
depthFormat: cocos2d::GLViewImpl::_depthFormat
preserveBackbuffer: NO
sharegroup: nil
multiSampling: NO
numberOfSamples: 0 ];
//将NO改为YES就可以使用多点触摸啦!
[eaglView setMultipleTouchEnabled:YES];
// Set EAGLView as view of RootViewController
self.view = eaglView;
}
// Implement viewDidLoad to do additional setup after loading the view,typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
}
- (void)viewDidDisappear:(BOOL)animated {
[super viewDidDisappear:animated];
}
// For ios6,use supportedInterfaceOrientations & shouldAutorotate instead
#ifdef __IPHONE_6_0
- (NSUInteger) supportedInterfaceOrientations{
return UIInterfaceOrientationMaskAllButUpsideDown;
}
#endif
- (BOOL) shouldAutorotate {
return YES;
}
- (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation {
[super didRotateFromInterfaceOrientation:fromInterfaceOrientation];
auto glview = cocos2d::Director::getInstance()->getOpenGLView();
if (glview)
{
CCEAGLView *eaglview = (__bridge CCEAGLView *)glview->getEAGLView();
if (eaglview)
{
CGSize s = CGSizeMake([eaglview getWidth],[eaglview getHeight]);
cocos2d::Application::getInstance()->applicationScreenSizeChanged((int) s.width,(int) s.height);
}
}
}
//fix not hide status on ios7
- (BOOL)prefeRSStatusBarHidden {
return YES;
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data,images,etc that aren't in use.
}
@end
原文链接:https://www.f2er.com/cocos2dx/338228.html