这个应用程序应该显示图像,学生可以在其中计算总金额,然后在editText文本框中输入值,然后将其与存储值进行比较.不幸的是,当我尝试将活动切换到某个点(有11个活动活动,其中三个显示图像很好)时,图像开始模糊,硬币难以彼此区分.我不知道这是
Java还是XML错误,但我已粘贴下面的代码.以下是XML代码.
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context=".Ldsm" > <LinearLayout android:id="@+id/linearLayout" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:layout_alignParentRight="true" android:orientation="vertical" > <Button android:id="@+id/submitButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/submit" /> </LinearLayout> <TextView android:id="@+id/userQuestion" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_above="@+id/linearLayout" android:layout_alignLeft="@+id/userAnswer" android:layout_marginBottom="30dp" android:text="@string/how_many_coins_total" android:textAppearance="?android:attr/textAppearanceMedium" /> <EditText android:id="@+id/userAnswer" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_above="@+id/linearLayout" android:layout_alignParentLeft="true" android:layout_marginLeft="16dp" android:ems="10" android:inputType="number" > <requestFocus /> </EditText> <LinearLayout android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/userQuestion" android:layout_alignParentTop="true" android:layout_marginLeft="50dp" android:layout_marginTop="118dp" > </LinearLayout> <ImageView android:id="@+id/imageView1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignBottom="@+id/userQuestion" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_alignRight="@+id/linearLayout" android:src="@drawable/ic_coin4" />
这只是显示图像时看起来模糊的7个屏幕中的一个.以下是同一活动的Java代码.
package com.example.ldsm3; import android.os.Bundle; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.view.Menu; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import com.example.ldsm3.Problem5; public class Problem4 extends Activity { private final int COIN3_SCREEN_ANSWER = 95; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_problem4); Button submitButton = (Button)findViewById(R.id.submitButton); submitButton.setOnClickListener(submitButtonListener); } public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main,menu); return true; } private OnClickListener submitButtonListener = new OnClickListener() { public void onClick(View arg0) { EditText editText = (EditText)findViewById(R.id.userAnswer); int userAnswerValue = Integer.parseInt(editText.getText().toString()); // Build the Alert Dialog android.app.AlertDialog.Builder alert = new AlertDialog.Builder(Problem4.this); alert.setTitle("Answer"); alert.setCancelable(false); if(userAnswerValue == COIN3_SCREEN_ANSWER) { alert.setMessage("Congratulations!!!"); } else { alert.setMessage("Sorry,that's not right."); } alert.setPositiveButton("OK",new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog,int id) { Intent nextCoinScreenIntent = new Intent(Problem4.this,Problem5.class); startActivity(nextCoinScreenIntent); } }); alert.show(); } }; }
这是在Nexus 10上运行时的屏幕截图:
如果需要更多信息,请告诉我.